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java.lang.Objectjava.lang.Thread
lsgapi.EjecutarAcciones
public class EjecutarAcciones
Clase que ejecuta las acciones.
Nested Class Summary |
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Nested classes/interfaces inherited from class java.lang.Thread |
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java.lang.Thread.State, java.lang.Thread.UncaughtExceptionHandler |
Field Summary |
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Fields inherited from class java.lang.Thread |
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MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY |
Constructor Summary | |
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EjecutarAcciones(Sistema sistema,
java.util.Vector acciones,
java.util.Vector room,
java.awt.Graphics g,
javax.swing.JPanel propietario)
Constructor de la Clase ejecuar acciones. |
Method Summary | |
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void |
run()
Ejecucion en hilo aparte. |
Methods inherited from class java.lang.Thread |
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activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public EjecutarAcciones(Sistema sistema, java.util.Vector acciones, java.util.Vector room, java.awt.Graphics g, javax.swing.JPanel propietario)
sistema
- Valores del sistema.acciones
- Acciones a ejecutarroom
- habitaciones del juego.g
- cursor de graficos.propietario
- clase desde la que es llamado.Method Detail |
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public void run()
run
in interface java.lang.Runnable
run
in class java.lang.Thread
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