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EXPORT void | gs_shader_destroy (gs_shader_t *shader) |
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EXPORT int | gs_shader_get_num_params (const gs_shader_t *shader) |
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EXPORT gs_sparam_t * | gs_shader_get_param_by_idx (gs_shader_t *shader, uint32_t param) |
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EXPORT gs_sparam_t * | gs_shader_get_param_by_name (gs_shader_t *shader, const char *name) |
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EXPORT gs_sparam_t * | gs_shader_get_viewproj_matrix (const gs_shader_t *shader) |
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EXPORT gs_sparam_t * | gs_shader_get_world_matrix (const gs_shader_t *shader) |
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EXPORT void | gs_shader_get_param_info (const gs_sparam_t *param, struct gs_shader_param_info *info) |
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EXPORT void | gs_shader_set_bool (gs_sparam_t *param, bool val) |
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EXPORT void | gs_shader_set_float (gs_sparam_t *param, float val) |
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EXPORT void | gs_shader_set_int (gs_sparam_t *param, int val) |
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EXPORT void | gs_shader_set_matrix3 (gs_sparam_t *param, const struct matrix3 *val) |
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EXPORT void | gs_shader_set_matrix4 (gs_sparam_t *param, const struct matrix4 *val) |
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EXPORT void | gs_shader_set_vec2 (gs_sparam_t *param, const struct vec2 *val) |
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EXPORT void | gs_shader_set_vec3 (gs_sparam_t *param, const struct vec3 *val) |
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EXPORT void | gs_shader_set_vec4 (gs_sparam_t *param, const struct vec4 *val) |
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EXPORT void | gs_shader_set_texture (gs_sparam_t *param, gs_texture_t *val) |
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EXPORT void | gs_shader_set_val (gs_sparam_t *param, const void *val, size_t size) |
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EXPORT void | gs_shader_set_default (gs_sparam_t *param) |
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EXPORT void | gs_shader_set_next_sampler (gs_sparam_t *param, gs_samplerstate_t *sampler) |
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EXPORT void | gs_effect_destroy (gs_effect_t *effect) |
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EXPORT gs_technique_t * | gs_effect_get_technique (const gs_effect_t *effect, const char *name) |
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EXPORT gs_technique_t * | gs_effect_get_current_technique (const gs_effect_t *effect) |
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EXPORT size_t | gs_technique_begin (gs_technique_t *technique) |
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EXPORT void | gs_technique_end (gs_technique_t *technique) |
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EXPORT bool | gs_technique_begin_pass (gs_technique_t *technique, size_t pass) |
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EXPORT bool | gs_technique_begin_pass_by_name (gs_technique_t *technique, const char *name) |
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EXPORT void | gs_technique_end_pass (gs_technique_t *technique) |
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EXPORT size_t | gs_effect_get_num_params (const gs_effect_t *effect) |
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EXPORT gs_eparam_t * | gs_effect_get_param_by_idx (const gs_effect_t *effect, size_t param) |
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EXPORT gs_eparam_t * | gs_effect_get_param_by_name (const gs_effect_t *effect, const char *name) |
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EXPORT bool | gs_effect_loop (gs_effect_t *effect, const char *name) |
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EXPORT void | gs_effect_update_params (gs_effect_t *effect) |
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EXPORT gs_eparam_t * | gs_effect_get_viewproj_matrix (const gs_effect_t *effect) |
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EXPORT gs_eparam_t * | gs_effect_get_world_matrix (const gs_effect_t *effect) |
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EXPORT void | gs_effect_get_param_info (const gs_eparam_t *param, struct gs_effect_param_info *info) |
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EXPORT void | gs_effect_set_bool (gs_eparam_t *param, bool val) |
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EXPORT void | gs_effect_set_float (gs_eparam_t *param, float val) |
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EXPORT void | gs_effect_set_int (gs_eparam_t *param, int val) |
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EXPORT void | gs_effect_set_matrix4 (gs_eparam_t *param, const struct matrix4 *val) |
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EXPORT void | gs_effect_set_vec2 (gs_eparam_t *param, const struct vec2 *val) |
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EXPORT void | gs_effect_set_vec3 (gs_eparam_t *param, const struct vec3 *val) |
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EXPORT void | gs_effect_set_vec4 (gs_eparam_t *param, const struct vec4 *val) |
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EXPORT void | gs_effect_set_texture (gs_eparam_t *param, gs_texture_t *val) |
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EXPORT void | gs_effect_set_val (gs_eparam_t *param, const void *val, size_t size) |
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EXPORT void | gs_effect_set_default (gs_eparam_t *param) |
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EXPORT void | gs_effect_set_next_sampler (gs_eparam_t *param, gs_samplerstate_t *sampler) |
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EXPORT gs_texrender_t * | gs_texrender_create (enum gs_color_format format, enum gs_zstencil_format zsformat) |
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EXPORT void | gs_texrender_destroy (gs_texrender_t *texrender) |
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EXPORT bool | gs_texrender_begin (gs_texrender_t *texrender, uint32_t cx, uint32_t cy) |
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EXPORT void | gs_texrender_end (gs_texrender_t *texrender) |
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EXPORT void | gs_texrender_reset (gs_texrender_t *texrender) |
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EXPORT gs_texture_t * | gs_texrender_get_texture (const gs_texrender_t *texrender) |
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EXPORT const char * | gs_get_device_name (void) |
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EXPORT int | gs_get_device_type (void) |
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EXPORT void | gs_enum_adapters (bool(*callback)(void *param, const char *name, uint32_t id), void *param) |
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EXPORT int | gs_create (graphics_t **graphics, const char *module, uint32_t adapter) |
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EXPORT void | gs_destroy (graphics_t *graphics) |
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EXPORT void | gs_enter_context (graphics_t *graphics) |
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EXPORT void | gs_leave_context (void) |
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EXPORT graphics_t * | gs_get_context (void) |
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EXPORT void | gs_matrix_push (void) |
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EXPORT void | gs_matrix_pop (void) |
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EXPORT void | gs_matrix_identity (void) |
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EXPORT void | gs_matrix_transpose (void) |
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EXPORT void | gs_matrix_set (const struct matrix4 *matrix) |
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EXPORT void | gs_matrix_get (struct matrix4 *dst) |
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EXPORT void | gs_matrix_mul (const struct matrix4 *matrix) |
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EXPORT void | gs_matrix_rotquat (const struct quat *rot) |
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EXPORT void | gs_matrix_rotaa (const struct axisang *rot) |
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EXPORT void | gs_matrix_translate (const struct vec3 *pos) |
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EXPORT void | gs_matrix_scale (const struct vec3 *scale) |
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EXPORT void | gs_matrix_rotaa4f (float x, float y, float z, float angle) |
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EXPORT void | gs_matrix_translate3f (float x, float y, float z) |
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EXPORT void | gs_matrix_scale3f (float x, float y, float z) |
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EXPORT void | gs_render_start (bool b_new) |
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EXPORT void | gs_render_stop (enum gs_draw_mode mode) |
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EXPORT gs_vertbuffer_t * | gs_render_save (void) |
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EXPORT void | gs_vertex2f (float x, float y) |
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EXPORT void | gs_vertex3f (float x, float y, float z) |
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EXPORT void | gs_normal3f (float x, float y, float z) |
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EXPORT void | gs_color (uint32_t color) |
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EXPORT void | gs_texcoord (float x, float y, int unit) |
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EXPORT void | gs_vertex2v (const struct vec2 *v) |
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EXPORT void | gs_vertex3v (const struct vec3 *v) |
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EXPORT void | gs_normal3v (const struct vec3 *v) |
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EXPORT void | gs_color4v (const struct vec4 *v) |
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EXPORT void | gs_texcoord2v (const struct vec2 *v, int unit) |
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EXPORT input_t * | gs_get_input (void) |
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EXPORT gs_effect_t * | gs_get_effect (void) |
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EXPORT gs_effect_t * | gs_effect_create_from_file (const char *file, char **error_string) |
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EXPORT gs_effect_t * | gs_effect_create (const char *effect_string, const char *filename, char **error_string) |
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EXPORT gs_shader_t * | gs_vertexshader_create_from_file (const char *file, char **error_string) |
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EXPORT gs_shader_t * | gs_pixelshader_create_from_file (const char *file, char **error_string) |
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EXPORT gs_texture_t * | gs_texture_create_from_file (const char *file) |
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EXPORT uint8_t * | gs_create_texture_file_data (const char *file, enum gs_color_format *format, uint32_t *cx, uint32_t *cy) |
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EXPORT void | gs_draw_sprite (gs_texture_t *tex, uint32_t flip, uint32_t width, uint32_t height) |
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EXPORT void | gs_draw_sprite_subregion (gs_texture_t *tex, uint32_t flip, uint32_t x, uint32_t y, uint32_t cx, uint32_t cy) |
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EXPORT void | gs_draw_cube_backdrop (gs_texture_t *cubetex, const struct quat *rot, float left, float right, float top, float bottom, float znear) |
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EXPORT void | gs_reset_viewport (void) |
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EXPORT void | gs_set_2d_mode (void) |
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EXPORT void | gs_set_3d_mode (double fovy, double znear, double zvar) |
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EXPORT void | gs_viewport_push (void) |
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EXPORT void | gs_viewport_pop (void) |
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EXPORT void | gs_texture_set_image (gs_texture_t *tex, const uint8_t *data, uint32_t linesize, bool invert) |
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EXPORT void | gs_cubetexture_set_image (gs_texture_t *cubetex, uint32_t side, const void *data, uint32_t linesize, bool invert) |
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EXPORT void | gs_perspective (float fovy, float aspect, float znear, float zfar) |
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EXPORT void | gs_blend_state_push (void) |
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EXPORT void | gs_blend_state_pop (void) |
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EXPORT void | gs_reset_blend_state (void) |
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EXPORT gs_swapchain_t * | gs_swapchain_create (const struct gs_init_data *data) |
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EXPORT void | gs_resize (uint32_t x, uint32_t y) |
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EXPORT void | gs_get_size (uint32_t *x, uint32_t *y) |
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EXPORT uint32_t | gs_get_width (void) |
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EXPORT uint32_t | gs_get_height (void) |
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EXPORT gs_texture_t * | gs_texture_create (uint32_t width, uint32_t height, enum gs_color_format color_format, uint32_t levels, const uint8_t **data, uint32_t flags) |
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EXPORT gs_texture_t * | gs_cubetexture_create (uint32_t size, enum gs_color_format color_format, uint32_t levels, const uint8_t **data, uint32_t flags) |
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EXPORT gs_texture_t * | gs_voltexture_create (uint32_t width, uint32_t height, uint32_t depth, enum gs_color_format color_format, uint32_t levels, const uint8_t **data, uint32_t flags) |
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EXPORT gs_zstencil_t * | gs_zstencil_create (uint32_t width, uint32_t height, enum gs_zstencil_format format) |
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EXPORT gs_stagesurf_t * | gs_stagesurface_create (uint32_t width, uint32_t height, enum gs_color_format color_format) |
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EXPORT gs_samplerstate_t * | gs_samplerstate_create (const struct gs_sampler_info *info) |
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EXPORT gs_shader_t * | gs_vertexshader_create (const char *shader, const char *file, char **error_string) |
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EXPORT gs_shader_t * | gs_pixelshader_create (const char *shader, const char *file, char **error_string) |
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EXPORT gs_vertbuffer_t * | gs_vertexbuffer_create (struct gs_vb_data *data, uint32_t flags) |
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EXPORT gs_indexbuffer_t * | gs_indexbuffer_create (enum gs_index_type type, void *indices, size_t num, uint32_t flags) |
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EXPORT enum gs_texture_type | gs_get_texture_type (const gs_texture_t *texture) |
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EXPORT void | gs_load_vertexbuffer (gs_vertbuffer_t *vertbuffer) |
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EXPORT void | gs_load_indexbuffer (gs_indexbuffer_t *indexbuffer) |
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EXPORT void | gs_load_texture (gs_texture_t *tex, int unit) |
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EXPORT void | gs_load_samplerstate (gs_samplerstate_t *samplerstate, int unit) |
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EXPORT void | gs_load_vertexshader (gs_shader_t *vertshader) |
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EXPORT void | gs_load_pixelshader (gs_shader_t *pixelshader) |
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EXPORT void | gs_load_default_samplerstate (bool b_3d, int unit) |
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EXPORT gs_shader_t * | gs_get_vertex_shader (void) |
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EXPORT gs_shader_t * | gs_get_pixel_shader (void) |
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EXPORT gs_texture_t * | gs_get_render_target (void) |
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EXPORT gs_zstencil_t * | gs_get_zstencil_target (void) |
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EXPORT void | gs_set_render_target (gs_texture_t *tex, gs_zstencil_t *zstencil) |
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EXPORT void | gs_set_cube_render_target (gs_texture_t *cubetex, int side, gs_zstencil_t *zstencil) |
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EXPORT void | gs_copy_texture (gs_texture_t *dst, gs_texture_t *src) |
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EXPORT void | gs_copy_texture_region (gs_texture_t *dst, uint32_t dst_x, uint32_t dst_y, gs_texture_t *src, uint32_t src_x, uint32_t src_y, uint32_t src_w, uint32_t src_h) |
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EXPORT void | gs_stage_texture (gs_stagesurf_t *dst, gs_texture_t *src) |
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EXPORT void | gs_begin_scene (void) |
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EXPORT void | gs_draw (enum gs_draw_mode draw_mode, uint32_t start_vert, uint32_t num_verts) |
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EXPORT void | gs_end_scene (void) |
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EXPORT void | gs_load_swapchain (gs_swapchain_t *swapchain) |
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EXPORT void | gs_clear (uint32_t clear_flags, const struct vec4 *color, float depth, uint8_t stencil) |
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EXPORT void | gs_present (void) |
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EXPORT void | gs_flush (void) |
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EXPORT void | gs_set_cull_mode (enum gs_cull_mode mode) |
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EXPORT enum gs_cull_mode | gs_get_cull_mode (void) |
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EXPORT void | gs_enable_blending (bool enable) |
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EXPORT void | gs_enable_depth_test (bool enable) |
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EXPORT void | gs_enable_stencil_test (bool enable) |
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EXPORT void | gs_enable_stencil_write (bool enable) |
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EXPORT void | gs_enable_color (bool red, bool green, bool blue, bool alpha) |
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EXPORT void | gs_blend_function (enum gs_blend_type src, enum gs_blend_type dest) |
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EXPORT void | gs_blend_function_separate (enum gs_blend_type src_c, enum gs_blend_type dest_c, enum gs_blend_type src_a, enum gs_blend_type dest_a) |
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EXPORT void | gs_depth_function (enum gs_depth_test test) |
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EXPORT void | gs_stencil_function (enum gs_stencil_side side, enum gs_depth_test test) |
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EXPORT void | gs_stencil_op (enum gs_stencil_side side, enum gs_stencil_op_type fail, enum gs_stencil_op_type zfail, enum gs_stencil_op_type zpass) |
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EXPORT void | gs_set_viewport (int x, int y, int width, int height) |
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EXPORT void | gs_get_viewport (struct gs_rect *rect) |
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EXPORT void | gs_set_scissor_rect (const struct gs_rect *rect) |
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EXPORT void | gs_ortho (float left, float right, float top, float bottom, float znear, float zfar) |
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EXPORT void | gs_frustum (float left, float right, float top, float bottom, float znear, float zfar) |
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EXPORT void | gs_projection_push (void) |
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EXPORT void | gs_projection_pop (void) |
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EXPORT void | gs_swapchain_destroy (gs_swapchain_t *swapchain) |
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EXPORT void | gs_texture_destroy (gs_texture_t *tex) |
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EXPORT uint32_t | gs_texture_get_width (const gs_texture_t *tex) |
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EXPORT uint32_t | gs_texture_get_height (const gs_texture_t *tex) |
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EXPORT enum gs_color_format | gs_texture_get_color_format (const gs_texture_t *tex) |
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EXPORT bool | gs_texture_map (gs_texture_t *tex, uint8_t **ptr, uint32_t *linesize) |
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EXPORT void | gs_texture_unmap (gs_texture_t *tex) |
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EXPORT bool | gs_texture_is_rect (const gs_texture_t *tex) |
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EXPORT void * | gs_texture_get_obj (gs_texture_t *tex) |
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EXPORT void | gs_cubetexture_destroy (gs_texture_t *cubetex) |
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EXPORT uint32_t | gs_cubetexture_get_size (const gs_texture_t *cubetex) |
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EXPORT enum gs_color_format | gs_cubetexture_get_color_format (const gs_texture_t *cubetex) |
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EXPORT void | gs_voltexture_destroy (gs_texture_t *voltex) |
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EXPORT uint32_t | gs_voltexture_get_width (const gs_texture_t *voltex) |
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EXPORT uint32_t | gs_voltexture_get_height (const gs_texture_t *voltex) |
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EXPORT uint32_t | gs_voltexture_get_depth (const gs_texture_t *voltex) |
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EXPORT enum gs_color_format | gs_voltexture_get_color_format (const gs_texture_t *voltex) |
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EXPORT void | gs_stagesurface_destroy (gs_stagesurf_t *stagesurf) |
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EXPORT uint32_t | gs_stagesurface_get_width (const gs_stagesurf_t *stagesurf) |
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EXPORT uint32_t | gs_stagesurface_get_height (const gs_stagesurf_t *stagesurf) |
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EXPORT enum gs_color_format | gs_stagesurface_get_color_format (const gs_stagesurf_t *stagesurf) |
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EXPORT bool | gs_stagesurface_map (gs_stagesurf_t *stagesurf, uint8_t **data, uint32_t *linesize) |
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EXPORT void | gs_stagesurface_unmap (gs_stagesurf_t *stagesurf) |
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EXPORT void | gs_zstencil_destroy (gs_zstencil_t *zstencil) |
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EXPORT void | gs_samplerstate_destroy (gs_samplerstate_t *samplerstate) |
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EXPORT void | gs_vertexbuffer_destroy (gs_vertbuffer_t *vertbuffer) |
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EXPORT void | gs_vertexbuffer_flush (gs_vertbuffer_t *vertbuffer) |
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EXPORT struct gs_vb_data * | gs_vertexbuffer_get_data (const gs_vertbuffer_t *vertbuffer) |
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EXPORT void | gs_indexbuffer_destroy (gs_indexbuffer_t *indexbuffer) |
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EXPORT void | gs_indexbuffer_flush (gs_indexbuffer_t *indexbuffer) |
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EXPORT void * | gs_indexbuffer_get_data (const gs_indexbuffer_t *indexbuffer) |
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EXPORT size_t | gs_indexbuffer_get_num_indices (const gs_indexbuffer_t *indexbuffer) |
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EXPORT enum gs_index_type | gs_indexbuffer_get_type (const gs_indexbuffer_t *indexbuffer) |
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