Here is a list of all struct and union fields with links to the structures/unions they belong to:
- m -
- m
: quat
, vec3
, vec4
- macro
: cf_def
- main_view
: obs_core_data
- major
: win_version_info
- malloc
: base_allocator
- mapped_surface
: obs_core_video
- mapping
: ep_func
, ep_var
, shader_func
, shader_var
- max
: bounds
- max_anisotropy
: gs_sampler_info
- max_code
: gif_animation
- max_code_size
: gif_animation
- media
: obs_encoder
- menu
: obs_hotkeys_translations
- meta
: obs_hotkeys_translations
- minor
: win_version_info
- mixer_idx
: obs_encoder
, obs_output
- mod_name
: obs_module
- modifiers
: obs_key_combination
, obs_key_event
, obs_mouse_event
- modifiers_match
: obs_hotkey_binding
- module
: graphics_subsystem
, obs_module
- module_config_path
: obs_core
- mouse_click
: obs_source_info
- mouse_move
: obs_source_info
- mouse_num
: obs_hotkeys_translations
- mouse_wheel
: obs_source_info
- msg
: delay_data
- mute
: obs_core_hotkeys
- mute_unmute_key
: obs_source
- muted
: obs_source
- mutex
: graphics_subsystem
, obs_context_data
, obs_core_hotkeys