org.mozilla.javascript
Class Node.Jump
java.lang.Object
org.mozilla.javascript.Node
org.mozilla.javascript.Node.Jump
- Direct Known Subclasses:
- ScriptOrFnNode
- Enclosing class:
- Node
public static class Node.Jump
- extends Node
Nested classes/interfaces inherited from class org.mozilla.javascript.Node |
Node.Jump |
Fields inherited from class org.mozilla.javascript.Node |
ATTRIBUTE_FLAG, BOTH, CASEARRAY_PROP, CATCH_SCOPE_PROP, CONTROL_BLOCK_PROP, DECR_FLAG, DESCENDANTS_FLAG, DESTRUCTURING_ARRAY_LENGTH, DESTRUCTURING_NAMES, DIRECTCALL_PROP, FUNCTION_PROP, GENERATOR_END_PROP, INCRDECR_PROP, ISNUMBER_PROP, LABEL_ID_PROP, LAST_PROP, LEFT, lineno, LOCAL_BLOCK_PROP, LOCAL_PROP, MEMBER_TYPE_PROP, NAME_PROP, NON_SPECIALCALL, OBJECT_IDS_PROP, PARENTHESIZED_PROP, POST_FLAG, PROPERTY_FLAG, REGEXP_PROP, RIGHT, SKIP_INDEXES_PROP, SPECIALCALL_EVAL, SPECIALCALL_PROP, SPECIALCALL_WITH, TARGETBLOCK_PROP, VARIABLE_PROP |
Methods inherited from class org.mozilla.javascript.Node |
addChildAfter, addChildBefore, addChildrenToBack, addChildrenToFront, addChildToBack, addChildToFront, getChildBefore, getDouble, getExistingIntProp, getFirstChild, getIntProp, getLastChild, getLastSibling, getLineno, getNext, getProp, getScope, getString, getType, hasChildren, hasConsistentReturnUsage, hasSideEffects, labelId, labelId, newNumber, newString, newString, newTarget, putIntProp, putProp, removeChild, removeProp, replaceChild, replaceChildAfter, setDouble, setScope, setString, setType, toString, toStringTree |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
target
public Node target
Node.Jump
public Node.Jump(int type)
getJumpStatement
public final Node.Jump getJumpStatement()
setJumpStatement
public final void setJumpStatement(Node.Jump jumpStatement)
getDefault
public final Node getDefault()
setDefault
public final void setDefault(Node defaultTarget)
getFinally
public final Node getFinally()
setFinally
public final void setFinally(Node finallyTarget)
getLoop
public final Node.Jump getLoop()
setLoop
public final void setLoop(Node.Jump loop)
getContinue
public final Node getContinue()
setContinue
public final void setContinue(Node continueTarget)