package Tk::Animation; use vars qw($VERSION); $VERSION = '4.006'; # $Id: //depot/Tkutf8/Tk/Animation.pm#8 $ use Tk::Photo; use base qw(Tk::Photo); Construct Tk::Widget 'Animation'; sub MainWindow { return shift->{'_MainWIndow_'}; } sub add_frame { my $obj = shift; $obj->{'_frames_'} = [] unless exists $obj->{'_frames_'}; push(@{$obj->{'_frames_'}},@_); } sub new { my ($class,$widget,%args) = @_; my $obj = $class->SUPER::new($widget,%args); $obj->{'_MainWIndow_'} = $widget->MainWindow; if ($args{'-format'} eq 'gif') { my @images; local $@; while (1) { my $index = @images; $args{'-format'} = "gif -index $index"; my $img; eval {local $SIG{'__DIE__'}; $img = $class->SUPER::new($widget,%args) }; last if $@; push(@images,$img); } if (@images > 1) { $obj->add_frame(@images); $obj->{'_frame_index_'} = 0; } } $obj->set_image( 0 ); $obj->{_delta_} = 1; $obj->{_blank_} = 0; return $obj; } sub fast_forward { my( $self, $delta) = @_; $self->{_delta_} = $delta; if( not exists $self->{_playing_} ) { my $playing = exists $self->{'_NextId_'}; $self->{_playing_} = $playing; $self->resume_animation if not $playing; } else { my $playing = delete $self->{_playing_}; $self->pause_animation if not $playing; } } # end fast_forward *fast_reverse = \&fast_forward; sub frame_count { my $frames = shift->{'_frames_'}; return -1 unless $frames; return @$frames; } sub blank { my( $self, $blank ) = @_; $blank = 1 if not defined $blank; $self->{_blank_} = $blank; $blank; } sub set_image { my ($obj,$index) = @_; my $frames = $obj->{'_frames_'}; return unless $frames && @$frames; $index = 0 unless $index < @$frames; $obj->blank if $obj->{_blank_}; # helps some make others worse $obj->copy($frames->[$index]); $obj->{'_frame_index_'} = $index; } sub next_image { my ($obj, $delta) = @_; $delta = $obj->{_delta_} unless $delta; my $frames = $obj->{'_frames_'}; return unless $frames && @$frames; $obj->set_image((($obj->{'_frame_index_'} || 0) + $delta) % @$frames); } sub prev_image { shift->next_image( -1 ) } sub pause_animation { my $self = shift; my $id = delete $self->{'_NextId_'}; Tk::catch { $id->cancel } if $id; } sub resume_animation { my( $self, $period ) = @_; if( not defined $self->{'_period_'} ) { $self->{'_period_'} = defined( $period ) ? $period : 100; } $period = $self->{'_period_'}; my $w = $self->MainWindow; $self->{'_NextId_'} = $w->repeat( $period => [ $self => 'next_image' ] ); } sub start_animation { my ($obj,$period) = @_; $period ||= 100; my $frames = $obj->{'_frames_'}; return unless $frames && @$frames; my $w = $obj->MainWindow; $obj->stop_animation; $obj->{'_period_'} = $period; $obj->{'_NextId_'} = $w->repeat($period,[$obj,'next_image']); } sub stop_animation { my ($obj) = @_; my $id = delete $obj->{'_NextId_'}; Tk::catch { $id->cancel } if $id; $obj->set_image(0); } 1; __END__ =cut # # This almost works for changing the animation on the fly # but does not resize things correctly # sub gif_sequence { my ($obj,%args) = @_; my $widget = $obj->MainWindow; my @images; local $@; while (1) { my $index = @images; $args{'-format'} = "gif -index $index"; my $img; eval {local $SIG{'__DIE__'}; my $img = $widget->Photo(%args); push(@images,$img); }; last if $@; } if (@images) { delete $obj->{'_frames_'}; $obj->add_frame(@images); $obj->configure(-width => 0, -height => 0); $obj->set_frame(0); } }