Package: castle-combat Version: 0.7.4 Revision: 1002 Architecture: powerpc Distribution: 10.4 Source: http://user.cs.tu-berlin.de/~karlb/castle-combat/%n-%v.tar.gz Source-MD5: 1cf225fbcfbee2b9a00757609fd054bb Depends: x11, sdl-shlibs (>= 1.2.9-1001), libpng3-shlibs, sdl-net-shlibs, sdl-mixer-shlibs (>= 1.2.6-1012) BuildDepends: x11-dev, sdl (>= 1.2.9-1001), libpng3, sdl-net, sdl-mixer (>= 1.2.6-1012), gcc3.3, fink (>= 0.24.12-1) PatchFile: %n.patch PatchFile-MD5: 3157d983cbb65ee4ef81b73d642f3592 ConfigureParams: --build=powerpc --mandir=%i/share/man --with-sdl-prefix=%p/lib --with-sdl-exec-prefix=%p --disable-sdltest SetCC: gcc-3.3 SetCXX: g++-3.3 SetCFLAGS: -O3 InstallScript: make install prefix=%i Description: Clone of the old arcade game Rampart DescDetail: << Castle-Combat is a clone of the old arcade game Rampart. Up to four players (or more in future versions) build castle walls, place cannons inside these walls, and shoot at the walls of their enemy(s). If a player cannot build a complete wall around one of his castles, he loses. The last surviving player wins. << DescPort: << Needs repair to avoid nested functions; for now, use gcc-3.3. << DocFiles: README ChangeLog TODO AUTHORS COPYING License: GPL Maintainer: Thilo Uttendorfer Homepage: http://www.linux-games.com/castle-combat/