GNU CommonC++
|
DCCP sockets are used for stream based connected sessions between two sockets. More...
#include <socket.h>
Public Member Functions | |
virtual bool | onAccept (const IPV4Host &ia, tpport_t port) |
A method to call in a derived DCCPSocket class that is acting as a server when a connection request is being accepted. | |
virtual bool | onAccept (const IPV6Host &ia, tpport_t port) |
virtual IPV4Host | getIPV4Sender (tpport_t *port=NULL) const |
virtual IPV6Host | getIPV6Sender (tpport_t *port=NULL) const |
DCCPSocket (const IPV4Address &bind, tpport_t port, unsigned backlog=5) | |
A DCCP "server" is created as a DCCP socket that is bound to a hardware address and port number on the local machine and that has a backlog queue to listen for remote connection requests. | |
DCCPSocket (const IPV6Address &bind, tpport_t port, unsigned backlog=5) | |
DCCPSocket (const char *name, Family family=IPV4, unsigned backlog=5) | |
Create a named dccp socket by service and/or interface id. | |
DCCPSocket (Family family=IPV4) | |
Create an unconnected ephemeral DCCP client socket. | |
DCCPSocket (DCCPSocket &server, timeout_t timeout=0) | |
Create a server session by accepting a DCCP Socket. | |
void | reject (void) |
Used to reject the next incoming connection request. | |
void | disconnect (void) |
Disconnect active dccp connection (client use). | |
bool | setCCID (uint8 ccid) |
Set CCID DCCP. | |
int | getTxCCID () |
Get TX CCID DCCP. | |
int | getRxCCID () |
Get RX CCID DCCP. | |
size_t | available () |
Return number of bytes to be read. | |
void | connect (const IPV4Host &host, tpport_t port, timeout_t timeout=0) |
Create a DCCP client connection to a DCCP socket (on a remote machine). | |
void | connect (const IPV6Host &host, tpport_t port, timeout_t timeout=0) |
void | connect (const char *name) |
Connect to a named client. | |
bool | isPendingConnection (timeout_t timeout=TIMEOUT_INF) |
Used to wait for pending connection requests. | |
virtual | ~DCCPSocket () |
Use base socket handler for ending this socket. |
DCCP sockets are used for stream based connected sessions between two sockets.
Both error recovery and flow control operate transparently for a DCCP socket connection. The DCCP socket base class is used both for client connections and to bind a DCCP "server" for accepting DCCP streams.
An implicit and unique DCCPSocket object exists in Common C++ to represent a bound DCCP socket acting as a "server" for receiving connection requests. This class is not part of DCCPStream because such objects normally perform no physical I/O (read or write operations) other than to specify a listen backlog queue and perform "accept" operations for pending connections. The Common C++ DCCPSocket offers a Peek method to examine where the next pending connection is coming from, and a Reject method to flush the next request from the queue without having to create a session.
The DCCPSocket also supports a "OnAccept" method which can be called when a DCCPStream related object is created from a DCCPSocket. By creating a DCCPStream from a DCCPSocket, an accept operation automatically occurs, and the DCCPSocket can then still reject the client connection through the return status of it's OnAccept method.
ost::DCCPSocket::DCCPSocket | ( | const IPV4Address & | bind, |
tpport_t | port, | ||
unsigned | backlog = 5 |
||
) |
A DCCP "server" is created as a DCCP socket that is bound to a hardware address and port number on the local machine and that has a backlog queue to listen for remote connection requests.
If the server cannot be created, an exception is thrown.
bind | local ip address or interface to use. |
port | number to bind socket under. |
backlog | size of connection request queue. |
ost::DCCPSocket::DCCPSocket | ( | const IPV6Address & | bind, |
tpport_t | port, | ||
unsigned | backlog = 5 |
||
) |
ost::DCCPSocket::DCCPSocket | ( | const char * | name, |
Family | family = IPV4 , |
||
unsigned | backlog = 5 |
||
) |
Create a named dccp socket by service and/or interface id.
For IPV4 we use [host:]svc or [host/]svc for the string. If we have getaddrinfo, we use that to obtain the addr to bind for.
name | of host interface and service port to bind. |
backlog | size of connection request queue. |
ost::DCCPSocket::DCCPSocket | ( | Family | family = IPV4 | ) |
Create an unconnected ephemeral DCCP client socket.
ost::DCCPSocket::DCCPSocket | ( | DCCPSocket & | server, |
timeout_t | timeout = 0 |
||
) |
Create a server session by accepting a DCCP Socket.
virtual ost::DCCPSocket::~DCCPSocket | ( | ) | [virtual] |
Use base socket handler for ending this socket.
size_t ost::DCCPSocket::available | ( | ) |
Return number of bytes to be read.
Create a DCCP client connection to a DCCP socket (on a remote machine).
host | address of remote DCCP server. |
port | number to connect. |
void ost::DCCPSocket::connect | ( | const char * | name | ) |
Connect to a named client.
void ost::DCCPSocket::disconnect | ( | void | ) |
Disconnect active dccp connection (client use).
Reimplemented from ost::Socket.
Reimplemented from ost::Socket.
int ost::DCCPSocket::getRxCCID | ( | ) |
Get RX CCID DCCP.
int ost::DCCPSocket::getTxCCID | ( | ) |
Get TX CCID DCCP.
bool ost::DCCPSocket::isPendingConnection | ( | timeout_t | timeout = TIMEOUT_INF | ) | [inline] |
Used to wait for pending connection requests.
timeout | in milliseconds. TIMEOUT_INF if not specified. |
References ost::Socket::isPending(), and ost::Socket::pendingInput.
A method to call in a derived DCCPSocket class that is acting as a server when a connection request is being accepted.
The server can implement protocol specific rules to exclude the remote socket from being accepted by returning false. The Peek method can also be used for this purpose.
ia | internet host address of the client. |
port | number of the client. |
void ost::DCCPSocket::reject | ( | void | ) |
Used to reject the next incoming connection request.
bool ost::DCCPSocket::setCCID | ( | uint8 | ccid | ) |
Set CCID DCCP.
struct sockaddr_in ost::DCCPSocket::ipv4 |
struct sockaddr_in6 ost::DCCPSocket::ipv6 |