Jack2  1.9.8
JackChannel.h
00001 /*
00002 Copyright (C) 2004-2008 Grame
00003 
00004 This program is free software; you can redistribute it and/or modify
00005 it under the terms of the GNU Lesser General Public License as published by
00006 the Free Software Foundation; either version 2.1 of the License, or
00007 (at your option) any later version.
00008 
00009 This program is distributed in the hope that it will be useful,
00010 but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 GNU Lesser General Public License for more details.
00013 
00014 You should have received a copy of the GNU Lesser General Public License
00015 along with this program; if not, write to the Free Software
00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00017 
00018 */
00019 
00020 #ifndef __JackChannel__
00021 #define __JackChannel__
00022 
00023 #include "types.h"
00024 #include "JackSession.h"
00025 
00026 namespace Jack
00027 {
00028 
00029 class JackClientInterface;
00030 class JackClient;
00031 class JackServer;
00032 struct JackEngineControl;
00033 class JackGraphManager;
00034 
00035 namespace detail
00036 {
00037 
00042 class JackClientChannelInterface
00043 {
00044 
00045     public:
00046 
00047         JackClientChannelInterface()
00048         {}
00049         virtual ~JackClientChannelInterface()
00050         {}
00051 
00052         // Open the Server/Client connection
00053         virtual int Open(const char* server_name, const char* name, int uuid, char* name_res, JackClient* obj, jack_options_t options, jack_status_t* status)
00054         {
00055             return 0;
00056         }
00057 
00058         // Close the Server/Client connection
00059         virtual void Close()
00060         {}
00061 
00062         // Start listening for messages from the server
00063         virtual int Start()
00064         {
00065             return 0;
00066         }
00067 
00068         // Stop listening for messages from the server
00069         virtual void Stop()
00070         {}
00071 
00072         virtual int ServerCheck(const char* server_name)
00073         {
00074             return -1;
00075         }
00076 
00077         virtual void ClientCheck(const char* name, int uuid, char* name_res, int protocol, int options, int* status, int* result, int open)
00078         {}
00079         virtual void ClientOpen(const char* name, int pid, int uuid, int* shared_engine, int* shared_client, int* shared_graph, int* result)
00080         {}
00081         virtual void ClientOpen(const char* name, int* ref, JackEngineControl** shared_engine, JackGraphManager** shared_manager, JackClientInterface* client, int* result)
00082         {}
00083         virtual void ClientClose(int refnum, int* result)
00084         {}
00085 
00086         virtual void ClientActivate(int refnum, int is_real_time, int* result)
00087         {}
00088         virtual void ClientDeactivate(int refnum, int* result)
00089         {}
00090 
00091         virtual void PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result)
00092         {}
00093         virtual void PortUnRegister(int refnum, jack_port_id_t port_index, int* result)
00094         {}
00095 
00096         virtual void PortConnect(int refnum, const char* src, const char* dst, int* result)
00097         {}
00098         virtual void PortDisconnect(int refnum, const char* src, const char* dst, int* result)
00099         {}
00100         virtual void PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
00101         {}
00102         virtual void PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
00103         {}
00104         virtual void PortRename(int refnum, jack_port_id_t port, const char* name, int* result)
00105         {}
00106 
00107         virtual void SetBufferSize(jack_nframes_t buffer_size, int* result)
00108         {}
00109         virtual void SetFreewheel(int onoff, int* result)
00110         {}
00111         virtual void ComputeTotalLatencies(int* result)
00112         {}
00113 
00114         virtual void ReleaseTimebase(int refnum, int* result)
00115         {}
00116         virtual void SetTimebaseCallback(int refnum, int conditional, int* result)
00117         {}
00118 
00119         virtual void GetInternalClientName(int refnum, int int_ref, char* name_res, int* result)
00120         {}
00121         virtual void InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result)
00122         {}
00123         virtual void InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, int uuid, int* result)
00124         {}
00125         virtual void InternalClientUnload(int refnum, int int_ref, int* status, int* result)
00126         {}
00127 
00128         virtual void SessionNotify(int refnum, const char* target, jack_session_event_type_t type, const char* path, jack_session_command_t** result)
00129         {}
00130         virtual void SessionReply(int refnum, int* result)
00131         {}
00132         virtual void GetUUIDForClientName(int refnum, const char* client_name, char* uuid_res, int* result)
00133         {}
00134         virtual void GetClientNameForUUID(int refnum, const char* uuid, char* name_res, int* result)
00135         {}
00136         virtual void ReserveClientName(int refnum, const char* client_name, const char *uuid, int* result)
00137         {}
00138         virtual void ClientHasSessionCallback(const char* client_name, int* result)
00139         {}
00140 
00141         virtual bool IsChannelThread()
00142         {
00143             return false;
00144         }
00145 };
00146 
00147 }
00148 
00149 } // end of namespace
00150 
00151 #endif
00152