Package | Description |
---|---|
prefuse |
The top-level Visualization and Display classes, as well as Constants
used throughout the toolkit.
|
prefuse.action |
A library of reusable and composable modules
for performing data processing or assigning visual attributes.
|
prefuse.action.animate |
Action modules for constructing animations.
|
prefuse.action.assignment |
Action modules for assigning visual properties such as colors, sizes, and fonts.
|
prefuse.action.distortion |
Actions modules which distort the presentation space to
support enhanced navigation and browsing.
|
prefuse.action.filter |
Action modules for visually filtering items by controlling their visibility.
|
prefuse.action.layout |
Action modules providing layout algorithms for use by prefuse visualizations.
|
prefuse.action.layout.graph |
Action modules for computing the layout of graph or tree structured data.
|
prefuse.activity |
General classes for scheduling and running activities
with specified starting times and durations.
|
Class and Description |
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Activity
Represents an activity that can be scheduled and run.
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Class and Description |
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Activity
Represents an activity that can be scheduled and run.
|
Class and Description |
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Activity
Represents an activity that can be scheduled and run.
|
Class and Description |
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Activity
Represents an activity that can be scheduled and run.
|
Class and Description |
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Activity
Represents an activity that can be scheduled and run.
|
Class and Description |
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Activity
Represents an activity that can be scheduled and run.
|
Class and Description |
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Activity
Represents an activity that can be scheduled and run.
|
Class and Description |
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Activity
Represents an activity that can be scheduled and run.
|
Class and Description |
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Activity
Represents an activity that can be scheduled and run.
|
ActivityAdapter
Adapter class for ActivityListeners.
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ActivityListener
Callback interface by which interested classes can be notified of
the progress of a scheduled activity.
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ActivityMap
Maps between Activity instances and user-defined keys.
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Pacer
A Pacer, or pacing function, maps one double value to another; they
are used to parameterize animation rates, where the input value f moves
from 0 to 1 linearly, but the returned output can vary quite differently
in response to the input.
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Copyright ? 2013 Regents of the University of California