See: Description
Interface | Description |
---|---|
Renderer |
Interface for rendering VisualItems, providing drawing as well as location
checking and bounding box routines.
|
RendererFactory |
The RendererFactory is responsible for providing the proper Renderer
instance for drawing a given VisualItem.
|
Class | Description |
---|---|
AbstractShapeRenderer |
Abstract base class implementation of the Renderer interface for
supporting the drawing of basic shapes.
|
AxisRenderer |
Renderer for drawing an axis tick mark and label.
|
DefaultRendererFactory |
Default factory implementation from which to retrieve VisualItem
renderers.
|
EdgeRenderer |
Renderer that draws edges as lines connecting nodes.
|
ImageFactory |
Utility class that manages loading and storing images.
|
LabelRenderer |
Renderer that draws a label, which consists of a text string,
an image, or both.
|
NullRenderer |
Renderer that does nothing, causing an item to be rendered "into
the void".
|
PolygonRenderer |
Renderer for drawing a polygon, either as a closed shape, or as a
series of potentially unclosed curves.
|
ShapeRenderer |
Renderer for drawing simple shapes.
|
Interfaces and modules for rendering VisualItems into a graphics context.
Renderer
instances are responsible for drawing
items, computing item bounds, and determining if a point lies within or
without an item.
RendererFactory
instances, on the other hand, are
used to determine which Renderer should be used for a given VisualItem.
Copyright ? 2013 Regents of the University of California