a sample in a bmp palette (i.e. in a 1-,4- or 8-bit) file
#include <BmpPaletteSampleValue.h>
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EmbValue | EValue |
| the bit that is embedded in this sample value - must be set in constructor of derived class
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UWORD32 | Key |
| the key of this sample value - must be different for two different sample values - must be set in constructor of derived class
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BmpPaletteSampleValue::BmpPaletteSampleValue |
( |
BYTE |
i | ) |
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EmbValue BmpPaletteSampleValue::calcEValue |
( |
BYTE |
idx | ) |
const |
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inlineprivate |
BYTE BmpPaletteSampleValue::getBlue |
( |
void |
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const |
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inlinevirtual |
BYTE BmpPaletteSampleValue::getGreen |
( |
void |
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const |
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inlinevirtual |
BYTE BmpPaletteSampleValue::getIndex |
( |
void |
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const |
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inline |
std::string BmpPaletteSampleValue::getName |
( |
void |
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const |
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virtual |
return a short name uniquely identifying this sample value
Implements SampleValue.
get the nearest (with the least distance to this sample value) sample value whose embedded value equals the specified target
- Parameters
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t | the target embedded value |
If two or more target sample values have equal distance each of them should be returned with equal probability.
The returned SampleValue object should be deleted by the callser.
Implements SampleValue.
BYTE BmpPaletteSampleValue::getRed |
( |
void |
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const |
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inlinevirtual |
BYTE BmpPaletteSampleValue::Index |
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private |
The documentation for this class was generated from the following files: