Modifier and Type | Method and Description |
---|---|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions)
Draw the given texture at all given position.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
Color auxColor,
ElementsBuffer colors)
Draw the given texture at all given position with selected colors.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle)
Draw the given texture at all given position with the given rotation angle.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle,
Color auxColor,
ElementsBuffer colors)
Draw the given texture at all given position with the given rotation angle with selected colors.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle)
Draw the given texture at all given position with given offset and stride with the given rotation angle.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle,
Color auxColor,
ElementsBuffer colors)
Draw the given texture at all given position with given offset and stride with the given rotation angle with the given color.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
Vector3d position)
Draw the given texture at given position.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
Vector3d position,
double rotationAngle)
Draw the given texture at given position with the given rotation angle.
|
Modifier and Type | Method and Description |
---|---|
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions) |
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
Color auxColor,
ElementsBuffer colors) |
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle) |
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle,
Color auxColor,
ElementsBuffer colors) |
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle) |
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle,
Color auxColor,
ElementsBuffer colors) |
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
Vector3d position) |
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
Vector3d position,
double rotationAngle) |
Modifier and Type | Method and Description |
---|---|
void |
Motor3D.draw(DrawingTools drawingTools,
Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle,
Color auxColor,
ElementsBuffer colors) |
void |
Motor3D.draw(DrawingTools drawingTools,
Texture texture,
AnchorPosition anchor,
Vector3d position,
double rotationAngle) |
Constructor and Description |
---|
SpritedRectangle(Vector3d vertex,
Texture sprite,
AnchorPosition anchor,
G2DTextureDrawingTools drawingTools,
double rotationAngle,
java.awt.Color borderColor,
java.awt.Color fillColor) |
Modifier and Type | Method and Description |
---|---|
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
Color auxColor,
ElementsBuffer colors) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle,
Color auxColor,
ElementsBuffer colors) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle,
Color auxColor,
ElementsBuffer colors) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
Vector3d position) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
Vector3d position,
double rotationAngle) |
Modifier and Type | Method and Description |
---|---|
void |
JoGLTextureManager.JoGLTexture.draw(JoGLDrawingTools drawingTools,
AnchorPosition anchor,
Vector3d position,
double rotationAngle,
float[] color) |
void |
JoGLTextureManager.draw(JoGLDrawingTools drawingTools,
Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle,
Color auxColor,
ElementsBuffer colors) |
void |
JoGLTextureManager.draw(JoGLDrawingTools drawingTools,
Texture texture,
AnchorPosition anchor,
Vector3d position,
double rotationAngle) |
protected double |
JoGLTextureManager.JoGLTexture.getAnchorDeltaX(AnchorPosition anchor)
Return the deltaX to apply to the sprite in regards to the given anchor.
|
protected double |
JoGLTextureManager.JoGLTexture.getAnchorDeltaY(AnchorPosition anchor)
Return the deltaY to apply to the sprite in regards to the given anchor.
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Modifier and Type | Method and Description |
---|---|
static AnchorPosition |
AnchorPosition.valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name.
|
static AnchorPosition[] |
AnchorPosition.values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|