44 const bool m_additive;
56 Accumulator(std::shared_ptr<ISound> sound,
bool additive =
false);
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
This sound creates an accumulator reader.
Definition: Accumulator.h:38
float sample_t
Sample type.(float samples)
Definition: Audaspace.h:126
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
virtual std::shared_ptr< IReader > createReader()=0
Creates a reader for playback of the sound source.
This class provides an interface for infinite impulse response filters via a callback filter function...
Definition: CallbackIIRFilterReader.h:49
#define AUD_LOCAL
Used for hiding symbols from export in the shared library.
Definition: Audaspace.h:80
This sound is a base class for all effect factories that take one other sound as input.
Definition: Effect.h:33