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GF_User * | user |
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GF_Terminal * | term |
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struct _audio_render * | audio_renderer |
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GF_VideoOutput * | video_out |
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GF_Raster2D * | rasterizer |
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GF_List * | video_listeners |
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GF_Thread * | VisualThread |
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u32 | video_th_state |
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GF_Mutex * | mx |
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GF_List * | proto_modules |
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GF_SceneGraph * | scene |
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GF_List * | extra_scenes |
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u32 | inherit_type_3d |
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GF_List * | time_nodes |
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GF_List * | textures |
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Double | frame_rate |
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Bool | no_regulation |
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Bool | video_regulation |
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u32 | frame_duration |
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u32 | frame_time [GF_SR_FPS_COMPUTE_SIZE] |
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u32 | frame_dur [GF_SR_FPS_COMPUTE_SIZE] |
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u32 | current_frame |
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u32 | last_frame_time |
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u32 | caret_next_draw_time |
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Bool | show_caret |
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Bool | text_edit_changed |
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u32 | last_click_time |
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u32 | display_width |
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u32 | display_height |
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u32 | vp_x |
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u32 | vp_y |
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u32 | vp_width |
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u32 | vp_height |
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u32 | output_width |
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u32 | output_height |
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u32 | scene_width |
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u32 | scene_height |
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Bool | has_size_info |
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Bool | fullscreen |
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Bool | paused |
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Bool | step_mode |
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u32 | frame_draw_type |
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u32 | force_next_frame_redraw |
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Bool | is_hidden |
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Bool | freeze_display |
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Bool | debug_defer |
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Bool | disable_composite_blit |
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Bool | disable_hardware_blit |
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Bool | rebuild_offscreen_textures |
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u32 | frame_number |
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u32 | interaction_sensors |
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Bool | reset_graphics |
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GF_FontManager * | font_manager |
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Bool | reset_fonts |
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s32 | fonts_pending |
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u32 | aspect_ratio |
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u32 | antiAlias |
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u32 | texture_text_mode |
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Bool | high_speed |
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Bool | stress_mode |
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Bool | force_opengl_2d |
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Bool | was_opengl |
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Bool | opengl_raster |
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u32 | key_states |
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u32 | interaction_level |
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u32 | override_size_flags |
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u32 | msg_type |
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u32 | new_width |
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u32 | new_height |
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u32 | back_color |
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u32 | draw_bvol |
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u32 | sys_colors [28] |
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GF_List * | visuals |
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GF_List * | strike_bank |
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GF_VisualManager * | visual |
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Bool | root_visual_setup |
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u32 | recompute_ar |
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Bool | zoom_changed |
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struct _traversing_state * | traverse_state |
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GF_Node * | grab_node |
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GF_Node * | grab_use |
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GF_Node * | focus_node |
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GF_Node * | focus_used |
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GF_List * | focus_ancestors |
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GF_List * | focus_use_stack |
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Bool | focus_uses_dom_events |
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u32 | sensor_type |
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GF_List * | previous_sensors |
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GF_List * | sensors |
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u32 | grabbed_sensor |
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GF_Node * | keynav_node |
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GF_List * | env_tests |
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void * | hw_context |
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Bool | hw_locked |
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GF_VideoSurface | hw_surface |
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Bool | video_memory |
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Bool | request_video_memory |
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Bool | was_system_memory |
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Bool | last_had_overlays |
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GF_RasterCallback | raster_callbacks |
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Bool | scalable_zoom |
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Bool | enable_yuv_hw |
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Bool | disable_partial_hw_blit |
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u32 | navigate_mode |
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Bool | navigation_disabled |
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u32 | rotate_mode |
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u32 | navigation_state |
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Fixed | grab_x |
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Fixed | grab_y |
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Fixed | scale_x |
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Fixed | scale_y |
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Fixed | zoom |
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Fixed | trans_x |
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Fixed | trans_y |
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Fixed | rotation |
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u32 | skip_flush |
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u32 | num_clicks |
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struct _drawable * | focus_highlight |
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u32 | highlight_fill |
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u32 | highlight_stroke |
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Fixed | highlight_stroke_width |
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GF_Node * | hit_node |
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GF_Node * | hit_appear |
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GF_Node * | prev_hit_appear |
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GF_List * | hit_use_stack |
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GF_List * | prev_hit_use_stack |
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Bool | hit_use_dom_events |
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GF_Matrix | hit_world_to_local |
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GF_Matrix | hit_local_to_world |
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SFVec3f | hit_local_point |
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SFVec3f | hit_world_point |
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SFVec2f | hit_texcoords |
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GF_Ray | hit_world_ray |
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SFVec3f | hit_normal |
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Fixed | hit_square_dist |
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GF_Node * | text_selection |
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SFVec2f | start_sel |
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SFVec2f | end_sel |
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u32 | store_text_state |
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GF_Node * | hit_text |
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u32 | sel_buffer_len |
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u32 | sel_buffer_alloc |
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u16 * | sel_buffer |
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u8 * | selected_text |
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u32 | text_sel_color |
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s32 | picked_glyph_idx |
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s32 | picked_span_idx |
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u32 | focus_text_type |
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Bool | edit_is_tspan |
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char ** | edited_text |
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u32 | caret_pos |
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u32 | dom_text_pos |
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Bool | emul_pow2 |
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Bool | raster_outlines |
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Bool | disable_rect_ext |
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Bool | bitmap_use_pixels |
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u32 | draw_normals |
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u32 | backcull |
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Bool | poly_aa |
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Bool | disable_glu_scale |
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u32 | wiremode |
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u32 | collide_mode |
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Bool | gravity_on |
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Bool | disable_gl_cull |
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Bool | disable_yuvgl |
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u32 | default_navigation_mode |
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GF_Mesh * | unit_bbox |
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GF_Node * | active_layer |
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GLCaps | gl_caps |
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u32 | offscreen_width |
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u32 | offscreen_height |
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Fixed | depth_gl_scale |
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Fixed | depth_gl_strips_filter |
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u32 | depth_gl_type |
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Fixed | interoccular_distance |
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Fixed | interoccular_offset |
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Fixed | focus_distance |
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u32 | networks_time |
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u32 | decoders_time |
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u32 | visual_config_time |
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u32 | traverse_setup_time |
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u32 | traverse_and_direct_draw_time |
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u32 | indirect_draw_time |
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Bool | auto_calibration |
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s32 | display_depth |
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Bool __tag_compositor::paused |
! paused will not stop display (this enables pausing a VRML world and still examining it)
The documentation for this struct was generated from the following file:
- gpac/internal/compositor_dev.h